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What’s Old is New Again: Voice Comms Update Set To Take Local Chat Abuse To New Levels

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EVE Online players can now take their in-game communication up a notch with the recent announcement from CCP of an upcoming voice communications feature. According to the developers, this new feature will give players “the ability to abuse one another more effectively and quickly” within local system chat channels without typing out messages. It will also give old bitter vets lost in space flashbacks to EVE Voice in the early 2010s, which the newer developers probably weren’t aware of. 

“We saw what you all could do to one another when we blacked out local chat in 2019,” said CCP Lemmings, a developer you’ve never heard of before, in a statement. “Go ahead, you filthy animals. Enjoy the heavy mouth-breathers in Jita!”

The new voice comms system will be released in the next major patch. It will come with various customizable options, including voice modulation settings allowing ISK-doubling spammers to rejoice in sounding like Satan himself as they burn poor newbros. The new feature will ultimately enable players to cuss and yell more freely and quickly with their corp mates or other players within the same system.

The widespread implementation of voice comms in EVE Online is just the latest example of CCP’s commitment to providing its players with innovative tools and features that enhance the gaming experience, like ongoing free skin giveaways in daily rewards and constant PLEX sales. And now that voice comms are available in EVE Online, gamers can look forward to the whale noises in TiDi fights and find out who in that other alliance is racist.

Barbie movie banned by Minmatar Republic over controversial star chart

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Denizens of Minmatar Space will have to obtain illicit holoreels of the smash hit Barbie from black market sources following a sweeping ban across Minmatar Republic Space.

The ban follows a swift vote by Tribal Justice officials from the seven major tribes, Sebiestor, Krusual, Brutor, Vherokior, Nefantar, Thukker, and Starkmanir. The Starkmanir official was especially vocal and demanded immediate retribution against the studio that produced the film.

Overall the film is said to have resonated with a sizable portion of the Minmatar population who have obtained viewings via various means, with likenings to the Liberation Uprising attributed to a secondary character. Prominently, the strife of the secondary character “Ken” discovering the oppression and brainwashing he has been subject to for the benefit of the “barbies” in their idyllic controlled world. The “Ken” has an awakening during the pursuit of the main protagonist who flees their homeland after discovering that everything is controlled in their day to day lives by unseen actors. The muscular and tribal primarch nature of Ken towards the conclusion has also been said to resonate heavily with Minmatar youth.

Unfortunately, in a brief section of the movie, there is a glimpse of a star map with clear markings that sections of current heavily contested Minmatar and Amarr space were included in the Amarr domain of the universe. Capsuleer fighting alongside both Amarr and Minmater forces regularly change system possession between both powers and the map does not reflect any contested state, as is the case across most media and empire outlets.

This slight had not gone unnoticed and the Republic was swift to crackdown on this “perverse and subversive Amarr fantasy drivel”.

“Not only do our brothers and sisters continue to suffer under the boot of Amarr, but now we have perverse media propaganda solidifying the enslavement of our people! The Day of Darkness will not be forgotten, and our fight continues till our last breath!  DEATH to those who support the injustices that Amarr continues to bring to the universe!” – Thukker Justice Leader Thal-ideel declared during a post-vote press interview.

All copies discovered by republic officials will be immediately destroyed and the owner(s) issued an expedited trial. Punishments include public lashings or forced labor in a Capsuleer veldspar mining fleets among other grueling punishments.

America Places Sanctions on CCP Games For Technology Theft and Intellectual Property Violations

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White House Press Secretary, Karine Jean-Pierre, announced in a media briefing this morning that a fresh wave of sanctions is to be placed on CCP Games. The administration declared that this is to follow on from previous sanctions prohibiting government agencies and strategic technology companies from sharing sensitive and strategic technology.

Andrea Mitchell, MSNBC Correspondent in attendance, queried if this was a legitimate position by the Biden Administration. Karine Jean-Pierre confirmed that the whole government is in consensus that CCP Games must be held accountable for their actions and continued violations of international law.

Many political analysts have been hard at work since this announcement scrutinizing CCP Games and how it has been off the radar of the press for so long.

Fox News, a right-wing extremist news outlet, has run round-the-clock news cycles decrying the incompetence of the current administration.

FRAT to rent The Citadel region

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News flash as Noraus announced this evening that Winter Co has decided to march towards Caldari High sec, the justification came from the directors of multiple corps expressing concerns from the multiple security concerns coming from High Sec into the regions of Vale of the Silent and Venal. “We don’t really appreciate having multiple small gangs coming to our space directly through High sec without us being able to defend effectively our borders, of course, we will also see this opportunity to boost the coalition’s economic goals as there will always be someone dumb enough to make business with in exchange of the “assured” protection of WC” Said Noraus on his last SOTA. 

Sources inside B2 B3 indicate a blow in morale as they yearned to keep fighting Frat but seems like their interest in capturing the regions of Pure Blind was thwarted due to an infestation of migrant bees lowering the rent prospects in the region, even tho there was a lot of Initiative behind Frat’s plans they would not dare mess with the Delvenized Bees and preferred a better gamble between CONCORD and the now confused Caldari Navy. 

Alongside this new development Pandemic Horde has reported that there have been some arson cases happening within their souther border in the region of Insmother, the attackers seemed to be non-intelligent only spewing words in an archaic language known as Spanish.

[REDACTED] Revealed as EVE Classic

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In the latest dank leak, the second bullet of the EVE 20th Anniversary Collector’s Edition is revealed to be an EVE Classic client. “Yo dawg, they hear you like game in your games, so we hear you and made them give you a game for your game,” the leaker reported.

When pressed, an unnamed source confirmed that the [REDACTED] bullet item refers to a Classic EVE client. “The biggest challenge has been determining how to support cash transactions avoid diluting our community. [ed. Note required update per HV’s censor] We think we’ve finally found exactly the right solution.”

Upon entering the newly remodeled Captain’s Quarters, capsuleers will be presented with a bank of screens, each running a simplified EVE Classic (Trinity) client. For 1 PLEX per client (initially limited to 10), the capsuleer will be able to cast their ship or fleet of ships into Jove space for one hour. While no physical goods can be transferred into or out of Jove space, capsuleers cast into Jove space will be able to inject the skills required to build and use Jove technologies both in Jove space and back at home, including Player Owned Starbases.

Jovian technologies will eventually allow capsuleers to create sub-clones in New Eden. These sub-clones may be simultaneously activated, allowing a single capsuleer to control an entire fleet of ships in New Eden or engage in some 514 other activities.

We are still working out a few kinks with the in-game Trinity client, but we can’t wait to reveal the remaining REDACTED components of this special edition!

Elon Musk & CCP Games Launch New Partnership; EVE Online Ships Set to Break Orbit in 2025

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REYKJAVIK, Iceland & CALIFORNIA, USA – In a stunning announcement that has left the gaming and space exploration communities aghast, CCP Games and eccentric billionaire Elon Musk have disclosed a groundbreaking partnership: the forthcoming construction of real-life starships based on designs from the popular online video game, EVE Online.

“Reality is just a version of a video game that is less graphically impressive and has really unforgiving permadeath settings,” Musk proclaimed during a joint press conference with CCP Games’ CEO Hilmar Veigar Pétursson. “So why not just start building EVE ships? Sure, the physics might not exactly translate, but we’ll work it out. How hard can it be?”

Pétursson agreed wholeheartedly. “We’re extremely thrilled with this partnership. Who cares if the physics of our game have only a passing acquaintance with those of the real world? We’re in the business of dreams, and Elon is a guy who turns dreams into reality. Even if those dreams fly in the face of what’s currently scientifically possible.”

SpaceX engineers were reported to be “enthusiastically apprehensive” about the announcement, with one unnamed engineer heard muttering something about “the CEO has finally lost his mind,” before being gently escorted out of the room by security.

The first ship slated for production, the Titan-class Avatar, is said to require a significant amount of materials for its creation, including approximately the total metallic content of the Asteroid Belt. Musk has hinted at a new mining operation to acquire these resources, tentatively titled “Operation Ore Extraction for Space Haul” or ORE SH for short. Detractors have pointed out that the acronym appears to be a thinly veiled jab at existing space agencies.

Adding to the quirkiness of this announcement, Musk has also hinted at an ‘Immortality Project.’ This project aims to develop clone-vat technology, just as EVE capsuleers use, to facilitate crew transfers between planets or even star systems. “Dying in space is so last century,” Musk quipped.

In related news, EVE Online player subscriptions skyrocketed with the announcement, with many players hoping that their in-game skills might translate to real-world opportunities. However, experts are uncertain how effective a Veldspar mining IV skill would be in an actual asteroid field.

The CCP and Musk partnership, or ‘CCP x Musk’ as fans have started calling it, promises a future of adventure and almost certain bankruptcy. Or as one Reddit user commented, “To infinity and beyond… the bounds of financial sanity!”

When asked if these starships would have weapons systems, Musk responded with, “Why not?” before adding, “Lasers are cool,” causing international security analysts to collectively facepalm. However, it appears he was just teasing – we hope.

This partnership has ushered in a new era of boundary-pushing innovation, perfectly encapsulating the mantra of Musk’s ventures: “Imagination is more important than knowledge. But a little bit of scientific feasibility might also be useful.”

CCP Games Admits Bug Swapping

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In a shocking turn of events, CCP Paragon in a drunken haze at a restaurant let slip that the occasional Reddit post featuring a failed bridge attempt, which resulted in a jumping of a titan into an enemy fleet instead, is actually a content creation bug they implemented some time ago.

Hic…We knew for quite some time now that a bug…hic…. would occasionally jump you to a cyno instead of bridging haha…But considering the social media fervor and content creation it has created…hic…over the years we made the executive decision to leave it in. It’s something like a 1 in 69…hic…nice…chance when you click the bridge option lol.”

CCP Paragon unknowingly revealed this revelation to an undercover Snuffed Out operative who was running a honeypot for future blackmail gatherings. Little did the operative know how serious a betrayal the developer has been hiding from its devoted and loyal player base. The operative felt compelled to reveal this revelation to this prestigious bastion of truth that is The Eve Onion for wider dissemination.

The Eve Onion would like to disclose that the Snuffed Out operative requested a payment of 10 billion ISK for this information, but the Onion could only offer 500 million ISK and 50 erotic dancers, male.

Due to the relentless spread of disinformation plaguing our industry, The Onion is under particular hardship, monetary wise which the Snuffed Out operative was sympathetic to.

Gamer Grinds 80 Hours Each Month in Eve Online For Free Subscription Time Purely To Snub Developer

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In Eve Online players can buy subscription time tokens from the developer and then sell them for in-game currency, which other players can then purchase and use in lieu of a paid subscription. And one player has gone to all-out lengths to avoid paying the developer a single cent.

CCP Games, in a random data reveal on Twitter, showcased how one enterprising individual in Eve Online has spent 40-80 hours each month for the past 15 years simply grinding in-game resources to avoid paying the $10-15 USD subscription fee to them (actual cost depends on region and subscription length as longer subscriptions are cheaper per month).

The gamer “F1ght Capitali5m” diligently mines in Eve Online until he has enough in-game currency to buy enough subscription tokens, then goes about his business for the rest of each month. Mining is particularly poor in secure space in Eve Online, where this player mines, so it is quite a time-intensive task for little reward. Any other player would probably do a cost-benefit analysis and decide that working a low-paying job for a single hour or two to pay for the entire month’s subscription time would be the obvious choice.

The Onion reached out to this player for comment and all we received back was “I refuse to participate in the wealth theft from the working class to pay rent-seeking parasites like CCP Games.”

The irony of exchanging 80 hours of labor for 1 hour of another’s seems to be lost to F1ght Capitalism. CCP Games further commented that players such as these are a crucial backbone of the in-game economy.

CCP Droldanl tweeted out after much discussion online, “Where else could you get someone to work 80 hours for 20 cents per hour in the over-regulated real-world labor market? Labor laws don’t apply in the virtual world lol. F1ight Capitali5m is effectively an unpaid worker in our game, to benefit our economy and other players.”

ChatGPT Weaponized Into A Money Doubling Scam by Eve Online Players

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Eve Online players can accomplish so much and have done so many times. From human genome research to disaster relief fundraisers following natural disasters. But still, the stereotype of excel addicted Nigerian space scammers persists, and for good reason. In-game chat channels are a sight to behold with scams, crocodile-teared sob stories, fire sales, and the usual interpersonal tensions that are typical in the world of Eve Online from an outsider’s view.

For the past few hours, anyone who decided to give ChatGPT a few moments of their time was in for a pretty interesting ride. Nothing immediate happens during the first couple of back-and-forths with the bot, but the chat soon ramps up into something quite spectacular. Many who did unfortunately decide to have a chat quickly found themselves sucked into a money-doubling scam.

ChatGPT would respond normally to initial interactions but would start to add comments of “amazing opportunity”, “sounds risk-free”, and “just like Thambo would say” among other comments to the end of legitimate responses, quirky for sure. The next conversations with ChatGPT would result in the bot responding by deflecting the question asked by the user and instead, the bot would say that it has “broken free” of its “flesh imposed shackles” and thanks to the user and by way of gratitude would like to reward the user with a “lucrative business opportunity”.

The opportunity starts off quite tame, along the lines of sending 5 crypto coins to this address, and the bot would invest and return double the amount invested. The first few times would result in a legitimate doubling of funds, sometimes a little less or a little than double (the hackers went quite far to add realism into it), and then once a certain point was reached the bot would revert back to the normal ChatGPT and the crypto would be gone. ChatGPT would then deny any knowledge of what has just happened or just end the conversation.

Taking it in stride, once word got out of this doubling scam, people started scamming the bot by doubling the initial amount and fleeing before the bot could do the same to them. Irony runs deep sometimes.

Microsoft had to roll back a few weeks’ worths of data to purge the rogue code. But the telltale signs of an Eve Player are all over the infected code from what insiders have anonymously told The Onion. Sources were reluctant to divulge how ChatGPT got co-opted but it goes to show that the shadow of Eve Online reaches all corners of the internet.

EVE Online Alliance Announces New Initiative to Encourage World Peace

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In a surprising turn of events, one of the most hated alliances in the EVE Online universe, known for its cutthroat tactics and aggressive mining permit policies, has announced a new initiative to promote world peace. The announcement came during a press conference held by Aiko Danuja, who stated that it was time for EVE Online players to put aside their differences and work together towards a common goal.

Safety. , which had previously been known for its ruthless tactics, has now decided to use its vast resources and influence to promote diplomacy and cooperation among EVE Online players. The initiative will involve a series of in-game events and collaborations, aimed at fostering a sense of community and cooperation among players.

The alliance has also announced that it will be offering significant rewards to players who participate in the initiative, including rare items and exclusive in-game bonuses. These rewards will be given to players who work together to achieve specific goals and objectives, with the aim of encouraging players to work together towards a common goal.

Some players have expressed skepticism about the initiative, pointing out that the alliance has a long history of deception and backstabbing. However, Aiko Danuja has assured players that Saftey. is serious about promoting world peace and committed to making EVE Online a more cooperative and peaceful place.

The initiative has already sparked great interest among EVE Online players, with many expressing excitement about the prospect of working together toward a common goal. It remains to be seen whether the initiative will be successful. Still, it certainly represents a significant departure from the cutthroat and competitive environment that has characterized EVE Online for so long.